polearm | spear | As a noun polearm is a close quarter combat weapon with the main fighting part of the weapon placed on the end of a long shaft, typically of wood. And as someone who has always thought glaives were more elegant than halberds, one to which I wish I had an answer. Spear; Trident of Fish Command; Trident of Warning; Back to Main Page → System Reference Document → Weapons. The enemy can’t make any attacks because they’ve been stopped at 10 feet away from you. Fighter B take Polearm master and the Dueling fighting style. Short Blades Master: It makes a dagger specialist a lot more viable. We’re going to dive deep into the concept and provide you with everything you need to know. Due to the fact that this build utilizes a bunch of feats for optimal effect, you don’t get to allot many ability score increases and going the half-orc route only gets your fighter up to having an 18 strength and the human build only gaining a 20 strength at 19th level. Then there’s the fact that if an enemy chooses to attack anyone other than you, you’ve another way to make them pay: when an enemy within 5’ of you attacks an ally, you get yet another way to use your reaction and can make an attack on them. Tavern Brawler (p. 170). New to find a D&D Group? Some choices depend on your party’s specific dynamic or Dungeon Master’s encounter building style- trading an attack and bonus action to allow an ally to make an attack as a reaction with commander’s strike generally is poor trade-offunless that ally can do substantially more damage such as a sneak attack or inflict a condition like the monk’s stunning fist ability. Whenever you hit a creature with an opportunity attack, its speed drops to 0 for the rest of the turn. 1. Fail a wisdom saving throw against something that paralyzes you, you still automatically fail dexterity saves, and fail a wisdom saving throw against an effect that dominates you, and not only is your party down your beneficial capabilities, but they also have to suffer what you’re able to dish-out until the dominate effect is broken. That’s a really good question! Tridents are three-pronged spears used for spear fishing and historically as a polearm. With this you can slash away while your opponent is stuck just ahead of you in a nimbus of electric damage.To set up this storm, take the previously mentioned core options for the build, and make the following choices: This version has the bonus survivability of a barbarian with an extra damage synergy. You could choose to trade-out a feat or two for more ability score increases or delay taking a couple of feats to boost your strength earlier, but that only makes you 5-10% better at attacking and likewise the difference of maximizing your battlemaster maneuvers at a DC of 17 versus 19 will seldom make the difference. Need New Dice? He has: An AC of 18. Below is a list of 12 of the best maneuver options for this build and by the time you reach 15th level and take the Martial Adept feat, you will be able to select all but one of them- while being able to spend 7 superiority dice per short rest! In Diablo II Polearms are unpopular due to their relatively low damage and slow swing speed. Polearm Master’s a strong pick because when you’re wielding a glaive or halberd, which has the second highest damage die in the game, a d10, it gives you a d4 bonus action attack that also does your strength modifier in damage and even better still, whenever an enemy enters your 10’ reach, it triggers an opportunity attack as a reaction. This relegates the weapon thrower to making only one attack after the first round of combat, as they are limited by action economy. They have the fastest attacks of all the weapons and good forward reach. Affiliate advertising programs that the Service uses are: ← Older Post Get to within 10 feet of an enemy, make 2 attacks for a total (assuming both hit) of 1d10 + 1d4 + 6. Check out our guide on. Dungeons and Dragons - Mystara Weapons Mastery - Spear This is usually a wooden shaft with a pointed tip designed for melee and throwing. A great spear that does 1d8 can only be used two handed and no shield. Polearm Master (p. 168). If you get ambushed or have any scenario where your enemies begin the combat in melee of you, the whole gimmick of your feats don’t really have a chance to shine. While you can noodle with the configurations to your taste, a heavy-weapon fighter’s going to require a high strength and since you’ll be up in the thick of melee combat, a high constitution score is also important (not to mention among Monster Manual monsters, it’s one of the highest represented saving throws). The price of the item is the same whether it is an affiliate link or not. Polearm Master should be usually better, but Spear Mastery has the potential to deal more damage on early levels. The text “within 5 feet of you” has been removed from the second benefit. Ryan Friant is the former co-founder of Nerdarchy, writer, and visual artist. You gain the following benefits: • You gain a +1 bonus to attack rolls you make with a spear. The last benefit of this feat deprives foes of being able to take the Disengage action against you in combat, which often will cost their action to do. Polearm Master’s a strong pick because when you’re wielding a glaive or halberd, which has the second highest damage die in the game, a d10, it gives you a d4 bonus action attack that also does your strength modifier in damage and even better still, whenever an enemy enters your 10’ reach, it triggers an opportunity attack as a reaction. The shield master feat is only applicable to a character who uses a shield, obviously. Paragon of the Spear . Our polearm fighter’s obvious choice for a 1st level fighting style is going to be great weapon fighting, allowing us to reroll the first 1’s or 2’s that are rolled, which will greatly help increase the average damage output. You could invert the numbers if you wanted to be more adept at dexterity saving throws versus wisdom, since dexterity is one of the most targeted spell saving throws, particularly for area of effect spells (and this build is going to predispose you toward being near party members), but on the other hand, failed wisdom saving throws could have you paralyzed, running away from the fight, or even worse, turning all of your combat effectiveness against your own party! As in, … Some choices depend on your party’s specific dynamic or Dungeon Master’s encounter building style- trading an attack and bonus action to allow an ally to make an attack as a reaction with commander’s strike generally is poor trade-off. The strength of this build is in how well it utilizes 5e’s action-economy; on your turn in a round you have an action, bonus action, and movement action, but not all classes and builds are created equally when it comes to action economy usage. [New] Polearm Master (p. 168). Now you can play a beefy glaive-wielding barbarian, lock your enemy out of their melee reach as in the other builds, but also deal them free lightning damage every turn. You can't disengage and attack in the same turn ... To answer your question, polearm master's second perk would activate once the enemy enters your reach (10'), and therefore a hit would stop him at that distance. Polearm Mastery is allowing you to make your opportunity attack when an enemy enters your reach (which is 10 with your brand new polearm) and Sentinel stops them in their tracks before they can close the distance.That’s it really, the core concept of the build just revolves around taking these two feats in tandem, and they’re both rather good on their own already. And should the -5 penalty from Great Weapon Master cause you to miss, you can always expend a superiority die to roll a d8 (or higher) with the precision attack maneuver. is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. Oddly enough, the Quarterstaff DOES work for Polearm Master's … When you successfully trip an enemy, all of your attacks against them have advantage, which will come in handy when you’re taking a -5 to attack to gain a +10 to damage while you’re using one of the benefits of the Great Weapon Master feat. 4 min read, © 2020 Easy Roller Dice Company. Prerequisites: Ability to use Spear, Strength of 15 or Dexterity of 19 After many years of practice and experience in battle, You have gained true understanding of the way of spears. Compendium Character Vault Manage Audio Roll20 for iPad and Android Token Marker Library. Prerequisites: Ability to use Spear, Strength of 15 or Dexterity of 19 After many years of practice and experience in battle, You have gained true understanding of the way of spears. Considering the weapon is Heavy AND Two-handed, I think they wouldn't have a free hand to clutch the holy symbol. Your System Come To Life. At this point, it might be wise to hedge your bets on this happening by becoming proficient in wisdom saving throws. The shield master feat is only applicable to a character who uses a shield, obviously. He's looking at a first round DPR of 16.2, and all other rounds he's looking at 2d8+1d4+9 for a DPR of 11.85. Spear and shield is a lower damage option that has no real benefits to it in 5e. Lastly, this feat gives us yet another fail-safe to use in conjunction with Great Weapon Master’s -5 attack penalty. For my seafaring campaign (Seas of Vodari) I wanted to add lots of nautical flavor and when it came to weapons, tridents were a must have. This attack uses the same ability modifier as the primary attack. Dungeon Master's Guide by Wizards of the Coast Sword Coast Adventurer's Guide by Wizards of the Coast Call of Cthulhu Investigator Handbook by Chaosium Inc. Tools Toggle Dropdown. A great spear that does 1d8 can only be used two handed and no shield. Regardless, we only recommend products or services we believe will add value to our readers. Better still, if an enemy has advantage against you, you can spend a luck point and choose the worst result out of 3d20 for their attack. From the Player's Handbook, when you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. The lucky feat is super handy to have in either circumstance. She used it for much of her life as a tool of scavenging and also for defense. And if you used a trip maneuver, this means that they don’t have the movement to be able to get up that turn and even if they can reach anyone to make a melee attack, those attacks are at disadvantage. A second sen-tence has been added to the first benefit: “This attack uses the same ability modifier as the primary attack.” Both instances of “or quarterstaff” have been changed to “quarterstaff, or spear.” Sentinel (p. 169). While Great Weapon Master’s ability to make an attack as a bonus action when you reduce an enemy to 0 hp or score a critical might feel redundant to Polearm Master’s benefit of an d4 attack, it’s the difference of occasionally being able to trade-in that d4 for a d10. Jan 29, 2017 #7 Sardan said: The spear was pretty commonly used throughout history but seems well below par in 5e. He has: An AC of 18. Awlpike on foot without shield: no penalty; Spear on foot with shield: no penalty; While on foot, polearm attacks can stop horses and cause them to rear, regardless of damage dealt, target speed, or the horse's Charge attribute. The long answer is sort of. The Vanilla Polearm Master Build. The text “within 5 feet of … You gain the following benefits: • You gain a +1 bonus to attack rolls you make with a spear. (. Add description, images, menus and links to your mega menu, A column with no settings can be used as a spacer, Link to your collections, sales and even external links, by Michael Brown It also does little to nothing about ranged combatants. by | Sep 18, 2020 | Uncategorized | 0 comments. Polearms were used by both infantry and cavalry for stabbing the enemy before they could stab you (reach weapons). Even if they do save out of it, you can smack them with your opportunity attack and keep them locked in place with sentinel.This version of the build takes a bit more work, because you’ll also need to care about your Charisma stat, and it takes until level 7 to really “turn on”, but you’re also getting heavy armor and all the deliciousness that is divine smite so I think it makes for a fine tradeoff. Your group will love these D&D Game Night Snack Recipes. Open Game Content; This is part of the Revised (v.3.5) System Reference Document. Blueshift Nine, LLC reserves the right to make additions, deletions, or modification to the contents on the Service at any time without prior notice. Combine this with an early successful trip maneuver attempt and you have a fighter that effectively controls the battlefield while consistently dishing-out upwards of 80 points of damage per round! While you can use an object interaction to freely draw a weapon, you only get one free object interaction per turn. Both weapons will deal 1d10 damage on hit. Fundamentally, the build takes advantage of a couple different feats to create a fighter that can hit their opponents with reach and stop them from getting any closer. If a spear is now a polearm, it might be worth giving up 2 average damage (which you could make up by taking the Dueling style, and the shield more than covers losing the Defense style that I would normally recommend). A short spear that does 1d6 and can be used with a shield 2. Polearm Master. This unique feature makes polearms an effective anti-cavalry weapon, but the effect only applies to polearms with a reach greater than 140. Fighter B take Polearm master and the Dueling fighting style. It also often makes a lot of sense to use a maneuver when you score a critical hit- 1d10 becomes 2d10 (or 3d10 if you also happen to be a half-orc)! From D&D Wiki. At the end of the day, I’d let this choice be determined if I wanted a character that knows how to present themselves and has more of a natural charm that other’s gravitate toward, but maybe isn’t sharpest tool in the shed or they’re bright, but lacking in social graces. Source: Player's Handbook. This is not a racial paragon class, this class uses paragon in its name to represent its degree of mastery. It was however a very common tactic in the real world, but favoured massed unit tactics. It is the easiest and most direct application of the idea and “turns on” the earliest with the least penalty for the multiple feat dips. dnd-5e … All told, you will have access to 11 maneuvers to use under a range of circumstances by the time you reach 15th level. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. The penalty is reduced by –1 for every four levels beyond 2nd. Roll20 for Android. With Shield Master, you become a shoving machine. Thinking about other classes? If this kind of “keep away” style of combat sounds appealing, then this character build may just be right for you! The lucky feat is super handy to have in either circumstance. You gain the following benefits: Ability to use ANY spear weapon - one handed. The Battle Master archetype is also a huge boon, and the maneuvers can really help augment the positioning games you play with your feats. Then there’s the other massive benefit of this feat, opting to take a -5 to attack for an additional +10 to damage, which is still an option when you make your d4 attack, and if you miss by a narrow margin, the penalty can likely be mitigated by expending a superiority die to activate precision attack. Additionally, once per round you also have a reaction… if an opponent’s action triggers it... with this build, there’s many instances that will! Hungry for Adventure? One might also consider taking the Resilient feat for dexterity rather than an ability score increase. Nothing you do for the build is bad on its own, and even in those scenarios where the gimmick fails, you’re still a damn fine martial character.So, go forth, and have fun stop-locking your opponents into oblivion! Should you play one? 5e Community. I’d be tempted to make it once per attack action (for synergy with Action Surge). These masters of the spear start training under another master, starting at a very young age and in a manner similar to a monk, they never stop training day in and day out aside from when its needed or unnecessary. It is the easiest and most direct application of the idea and “turns on” the earliest with the least penalty for the multiple feat dips.For this version of the build, take the previously mentioned core options for the build and make the following choices: This variant of the build is unfair, it’s right there in the name. The penalty is reduced by –1 for every four levels beyond 2nd. Nor do they explain how the polearm is best used – it’s all very well rolling a d10+2, but what if I want to know how to work it into the bat Consider this build if you like the idea of being a living lightning rod.Is the Build Worth Playing? The most universally useful maneuvers for this build are going to be trip attack, riposte, and precision attack. A case can be made for also taking this feat for dexterity saves, but reducing the risk of being turned against the party is more beneficial. At 18th level, the range of this aura increases to 30 feet.Conquering Presence is really just a built-in way to get your opponents frightened, but there’s also some useful paladin spells that can achieve the same effect. Did you fail a saving throw and feel like it’s key that you succeed? Are you making an attack at disadvantage? You sacrifice a lot of raw ability score points by taking 2 feats instead, and fighter can really help you make up some lost ground. Blueshift Nine, LLC is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com or endless.com, MYHABIT.com, SmallParts.com, or AmazonWireless.com. Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. Spear Mastery Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. Essentially, just build your fighter how you normally would, and simply select these two feats at your earliest opportunity. Polearm Master and Sentinel are two feats that go hand-and-hand. Check out our giant list of, Hungry for Adventure? It can give you another shot at saving throws and if you’re making most d20 rolls at disadvantage, using the Lucky feat lets you pickthe bestresult out of 3d20! Some of the links are "affiliate links", a link with a special tracking code. Both the … Polearm Master’s a strong pick because when you’re wielding a glaive or halberd, which has the second highest damage die in the game, a d10, it gives you a d4 bonus action attack that also does your strength modifier in damage and even better still, whenever an enemy enters your 10’ reach, it triggers an opportunity attack as a reaction. The result is that parrying a spear thrust or cut, even if you have a shield or buckler, is incredibly difficult. For melee I would sub-divide into two weapons. Spear Mastery gives +1 on the modifier and allows you to use your Bonus Action + Reaction to attack … Image designed by https://www.sketchgoblin.co.nz/, You can technically run this build with any combination of race and class, but it requires two different feats, so ideally you want to run a human fighter as they gain extra opportunities to take them. You also get to add your shield's AC bonus to Dexterity saving throw effects that target only you. With the simple goal of two feats in mind, for the optimal build of a polearm master, choose the following: That’s what you can consider the core of the build, and beyond that you have a lot of wiggle room to customize. +5 to hit. Their range and impact (with enough force, some could penetrate armour) made many polearms successful weapons against mount… Jump to: navigation, search. Inspiration to Role-Play a D&D Warlock from Errementari: The Blacksmith & the Devil, How to Make the Ultimate Polearm Fighter | 5e Dungeons & Dragons. Free Shipping on All U.S.A. Orders of $75 or More! For the purposes of this build your optimal options would be to either choose variant human for the feat or half-orc for the additional damage die on critical hits from Savage Attacks and their capacity to not lie-down on the job the first time they take a hard hit thanks to Relentless Endurance. Spearmaster (5e Feat) From D&D Wiki. Now just round it out by strapping on plate armor, carrying a few javelins, and a shield for those enemies you can’t get to just yet! When you take your 3rd level in fighter, you’ll gain access to the core feature of the battlemaster fighter archetype, maneuvers. Spear Master: I’m not sure this is necessary as Polearm Master has been errata’d to include the spear… Spears (and shields) are cheap, and being forced to buy weapons regularly can make spears an attractive option - same with shields and armor. Select the human race and take the variant human option that grants a feat at 1st level and select Polearm Master as your feat. May just be right for you handy to have in either circumstance reach... I am very happy with my purchase through Purpleheart Armoury shield on hand. Master ” feat inevitably comes up whenever people discuss optimized fighter builds, riposte, and visual.! General information purposes only whether it is an affiliate link and purchase item! 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